Dead In Vinland

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Dead In Vinland

3.8/5  |  63  |  0  |  18  |  0
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Description
DEAD IN VINLAND is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious island.

Exiled on a faraway and unknown land, lead Eirik and his family on their quest to survive.
Manage their physical and mental health, explore the island, organize your camp and deal with other human beings. Some will help you, and some will be less... friendly.
Unveil the esoteric mysteries of Vinland. They could save your life… or lead you to your demise.

KEY FEATURES

  • Deep survival management simulation: find and gather resources, secure a supply of food, take care of the mental and physical health of your characters, fight diseases and wounds, ration your water supplies, endure the elements (storm, drought, rain…).


  • Challenging: the game is turn-based so you have time to take the best decisions, but the challenge is high! You’ll have to adapt to the crisis the game throws at you, with your own reasoning.
  • 3 modes of difficulty: if you just want to enjoy the story, we added an easy mode and, for the crazy lunatics, we added both an extreme difficulty and iron man mode, that even the developers of the game can’t beat!


  • Build your camp: expand your shelter with 18 activity stations, each one with its own mechanics. Craft more than 130 upgrades and dozens of items to give you precious bonuses. Choose well, you won’t be able to craft everything.


  • Manage a community: 14 playable characters, each one with their own strengths, flaws and stories. Influence how their relationships evolve with meaningful dialog choices, achieve one of the 7 possible romances or kick annoying characters from your camp and recruit new ones. And some surprises!


  • Explore the island: 150 areas to discover with hundreds of objects to interact with. Unveil the many secrets of the island and its beautiful, hand-painted landscapes.


  • Don’t just survive, settle: you can hunt, harvest, fish… but you can also grow a garden and breed sheep! Advanced camp stations with special mechanics.
  • Live your own adventure: complete 70 non-linear quests to reach the end of the game. Depending on your choices, learn about what happened to your characters after the end.


  • Animosity and tribute system: be “welcomed” by the infamous tyrant Björn Headcleaver and his merry band of robbers. Bend the knee and pay him weekly tributes, or rebel… and face the consequences.
  • Full RPG system: 5 health states to care for, 20 skills to develop, more than 600 character traits, 100 items to collect, 30 diseases and 20 wounds to die from… Customize your characters: choose from 5 randomly generated special traits every time they level up.


  • Turn-based tactical combat: quick and deadly 3 vs 3 battles against Björn’s minions. 5 unique playable character classes, each with its own set of fighting skills, and 5 passive classes.
  • HUGE content: more than 150 000 words - twice the size of the first Harry Potter book - telling a mature yet humorous story.



DEAD IN VINLAND is the second installment in the “Dead In…” universe, after DEAD IN BERMUDA. The two games are standalones, but you’ll learn a bit more about the secrets behind these strange islands and the general background in each game of the series.

1%

  • Corrected a bug in the calculation of the Dryer efficiency, that would raise way too much the chances of food being stolen when the Dryer's condition malus was applied
  • Crafting of Healing items in the Forge:
  • Increased amount of powders crafted in one time from 1 to 4
  • Increased amount of ointments crafted in one time from 1 to 2
  • Reduced crafting cost per powder from 3 healing plants to 2
  • Removed basic Crit Resistance level up Traits from the level traits pool of the Sturdy characters
  • Enhanced the tooltip for whetstones and armors, to show how much days the effects will last.
  • Corrected speakers in one of Parvaneh's dialogs
  • Corrected a bug allowing to craft one of the Shelter's Tier 2 upgrades before crafting Study 2
  • Corrected some tributes where you could get stuck in the dialog, not able to pay the tribute.
  • Corrected a dialog where knut would appear in a conversation with Solveig even after his death
  • Corrected a bug that would enable a character to talk about Yaghoub, even after his death.
  • Corrected missing translated texts and typos in FR/DE
  • Corrected a value not showing in the Big Heart trait
SPOILERS BELOW!!!!
  • Changed the way Cissé hunger strike chained events work: they should now trigger everyday after the initial event shows, so you can convince him to stop the hunger strike quickly. You still can fail though.
  • Made Invincible Björn truly invincible.
  • Corrected a bug which made Eustache steal again after being caught and forgiven
  • You can't freely harvest fruit indefinitively on Fruit tributes anymore, only the amount asked by the tribute.

Patch 1.01 (17 April 2018)

  • Corrected a nasty bug which prevented to complete some quests. (for those who encountered this "wait for the night" bug, just go to speak to the character again and it will shoot the dialog in the next night)
  • Added a trait that was missing.
  • Corrected some words and lines that were not translated in FR and DE.
  • Corrected some entities with infinite actions. (which made the game too easy... ;) )
  • Corrected wrong names on some dialogs (Cissé)

Détails sur le jeu
Fonctionne sur :
Windows (10, 11), Mac OS X (10.15+)
Éditeur :
Identifiant :
Taille :
668 Mo
Forum GOG :

Système : Windows 10
Processeur : AMD Athlon II X4 640 3.0GHz
Mémoire : 2 GB RAM
Carte graphique : GeForce GTS 450
DirectX : Version 9.0
Disque dur : 2 GB available space
Autres : 1280x720 minimal screen resolution

Système : MacOS X 10.15
Processeur : Intel Core 2 Duo 2.4GHz
Mémoire : 2 GB RAM
Carte graphique : GeForce GTS 450
Disque dur : 2 GB available space
Autres : 1280x720 minimal screen resolution

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Chinese Simplified
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German
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English
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Latin American Spanish
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French
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Italian
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Polish
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Russian
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