Thief™ Gold

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Thief™ Gold

4.8/5  |  75  |  0  |  22  |  0
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Description
Traquez votre proie en quête des biens volés avec votre matraque, épée et un assortiment de flèches uniques. Volez de l'argent et découvrez les agendas cachés de vos alliés et de vos ennemis en jouant à travers cette histoire de déception et de revanche. Survivez dans un monde où les ombres sont vos seules alliées, où la confiance n'est pas une option et où la confrontation entraine la mort !

Principales :

  • Le gameplay pionnier basé autour de la furtivité apporte une nouvelle dimension à l'action en vue subjective.
  • Thief™ Gold comprend Thief™ The Dark Project (12 missions énormes avec de multiples environnements) et le Gold update (3 nouvelles missions de la campagne qui approfondissent l'histoire et ajoutent cinq nouveaux types d'ennemies.)
  • Les ennemis avancés peuvent voir, entendre, parler et sonner les alarmes.
  • Votre arsenal inclut : matraque, épée, flèches de feu, flèches d'eau, flèches de cordes et plus.

Patch 1.26 ND (05 July 2018)

  • squirrel script now in the root, as people may want to run FMs without using TFix
  • enabled smooth texture edges (by enabling ATOC, so requires vista+ and a DX10+ gpu to have any effect)
  • a few fixes to some misbehaved objects in a couple of missions

Patch 1.25 ND (03 April 2017)

  • fixed position on a few really badly placed objects
  • it's now not possible to bug out impassable (decorative) doors in the Training and Assassins missions
  • alarmlights in Cragscleft, Assassins and Undercover now work properly (red light when triggered)
  • Constantine was not using all of his attacks in the last level because of incorrect link settings, this is now fixed

Patch 1.24 ND (04 April 2016)

  • This is a hotfix for v1.23 that fixes a couple of things.

  • In particular the broken "sun_runtime_obj_shadows" has been fixed. In DromEd the crashes related to DXT

  • textures have also been fixed (if "dxt_to_rgb32" was enabled as a workaround for those crashes then it can be removed again).

General:
  • fixed broken "sun_runtime_obj_shadows" (worked in DromEd but not the game exe)
  • fixed path priority order bug with subtitle files (was accidentally reversed)
  • reduced risk of the door drifting bug that can happen in some occasional FMs (door-based objects that should rotate but instead of rotating just float away into infinity)
  • added "no_unload_fmsel" option to cam_mod.ini (can be useful if experiencing crash with FMSel, especially on Win10)
DromEd:
  • fixed DXT related crash (when running editor in HW mode)
  • fixed crash accidentally re-introduced in the previous version when loading (old) missions with bad door objects (objects internally flagged as doors despite not being doors)
  • fixed ambient sounds disappearing after playing in-game movie
  • fixed link data for certain link types (AIWatchObj) getting reset when reordering them (in link list dialog)
  • fixed original glitch in vhot evaluation that could under some circumstances affect "show_vhots", coronas and particle attachment links using vhots
  • fixed DML syntax error bug when working with links that have no data set
  • fixed missing field indexing in DML export (for properties that contain multiple fields with the same name)
  • fixed a bug that could occur under certain circumstances with StimSource and Receptron commands in DMLs
  • fixed a few crashes that could happen in rare situations
  • fixed buggy transform for vhot and subobj detail attachment links when parent object is scaled
  • added mono warning for ObjTxtReplace properties with textures that couldn't be found/loaded
  • added "spew_stimulations" command to toggle mono output for stim events

Thief: The Dark Project (c) Square Enix Limited 1998, 2012

Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
30/11/1998
Identifiant :
Taille :
760 Mo
Forum GOG :

Système : Windows 10
Processeur : 1.8 GHz
Mémoire : 2 GB RAM
Carte graphique : 3D graphics card compatible with DirectX 9.0c
DirectX : DirectX 9.0c
Disque dur : 1 GB available space
Classement :
PEGI 12

Langues
English
Voix
Langues
English
Sous-titres
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