Thief™ 2: The Metal Age

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Thief™ 2: The Metal Age

4.9/5  |  81  |  0  |  20  |  0
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Description
Le voleur ultime est revenu! Déplacez vous sans bruit pendant que vous traversez 15 nouveaux niveaux complexes et non-linéaires pleins de butin à voler et de gardes à déjouer. Des ennemis plus futés, de nouveaux gadgets et une histoire captivante vont vous apporter dans le monde de Thief™ II: The Metal Age, un univers rempli de corruption, de nouvelles technologies puissantes et de fanatisme.

Caractéristiques principales :

  • Jeu excitant en vue subjective, basé sur la subtilité et l'infiltration
  • Des niveaux complexes et non-linéaires vous permettent de choisir un chemin différent à chaque fois
  • Des ennemis à l'intelligence avancée, ainsi que des outils de maître voleur afin de les déjouer
  • Une histoire captivante comportant des intrigues intéressantes à travers 15 immenses missions

Récompenses

  • Entrée dans le "Hall of fame" de Gamespy
  • Entrée dans la liste des Meilleurs Jeux de Tous les Temps de Gamespot
  • "3rd annual Academy of Interactive Arts and Sciences Awards" (2000) - Prix "Outstanding Achievement in Character or Story Development", donné aux jeux présentant une qualité exceptionnelle en développement de personnage ou de structure narrative.

Internal Update (12 July 2018)

  • [WIN] added French version of the game
  • [WIN] updated to NewDark 1.26

Patch 1.25 ND (03 April 2017)

  • fixed position on a few really badly placed objects
  • it's now not possible to bug out impassable (decorative) doors in the Training and Assassins missions
  • alarmlights in Cragscleft, Assassins and Undercover now work properly (red light when triggered)
  • Constantine was not using all of his attacks in the last level because of incorrect link settings, this is now fixed

Patch 1.24 ND (04 April 2016)

  • This is a hotfix for v1.23 that fixes a couple of things.

  • In particular the broken "sun_runtime_obj_shadows" has been fixed. In DromEd the crashes related to DXT

  • textures have also been fixed (if "dxt_to_rgb32" was enabled as a workaround for those crashes then it can be removed again).

General:
  • fixed broken "sun_runtime_obj_shadows" (worked in DromEd but not the game exe)
  • fixed path priority order bug with subtitle files (was accidentally reversed)
  • reduced risk of the door drifting bug that can happen in some occasional FMs (door-based objects that should rotate but instead of rotating just float away into infinity)
  • added "no_unload_fmsel" option to cam_mod.ini (can be useful if experiencing crash with FMSel, especially on Win10)
DromEd:
  • fixed DXT related crash (when running editor in HW mode)
  • fixed crash accidentally re-introduced in the previous version when loading (old) missions with bad door objects (objects internally flagged as doors despite not being doors)
  • fixed ambient sounds disappearing after playing in-game movie
  • fixed link data for certain link types (AIWatchObj) getting reset when reordering them (in link list dialog)
  • fixed original glitch in vhot evaluation that could under some circumstances affect "show_vhots", coronas and particle attachment links using vhots
  • fixed DML syntax error bug when working with links that have no data set
  • fixed missing field indexing in DML export (for properties that contain multiple fields with the same name)
  • fixed a bug that could occur under certain circumstances with StimSource and Receptron commands in DMLs
  • fixed a few crashes that could happen in rare situations
  • fixed buggy transform for vhot and subobj detail attachment links when parent object is scaled
  • added mono warning for ObjTxtReplace properties with textures that couldn't be found/loaded
  • added "spew_stimulations" command to toggle mono output for stim events

Patch 1.23 ND (17 December 2015)

  • updated NewDark to version 1.23.

Thief™ II: The Metal Age © 2000 Eidos Interactive Corporation group of companies. Developed by Looking Glass Studios. All Rights Reserved. Thief™ and Thief™ II: The Metal Age are trademarks of the Eidos Interactive Corporation, group of companies.

Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
23/03/2000
Identifiant :
Taille :
824 Mo
Forum GOG :

Système : Windows 10
Processeur : 1.8 GHz
Mémoire : 2 GB RAM
Carte graphique : 3D graphics card compatible with DirectX 9.0c
Disque dur : 2 GB HDD
Classement :
PEGI 16

Langues
English
Voix
Langues
English
Sous-titres
Langues
French
Voix
Langues
French
Sous-titres
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