Tech Community Update - Fixes, tweaks, changes
But there is more! Thanks to your awesome feedback we were able to find, replicate and fix some common issues!
Here we are with big news - This War of Mine - New Beginning or Update 1.4 if you prefer numbers.
The New Beginning Update (also known as 1.4) introduces few extensions to the Scenario Editor. This includes new, more diverse characters to multiply possibilities in creating your stories. We’ve also integrated GOG Galaxy so expect new achievements heading your way!
Additionally, new language versions are now supported: Turkish, Korean and Japanese.
Please keep in mind the game has more than 60k words now, so there may be some untranslated words or some things may be missing and still require polishing - so please give us feedback and we'll take care of that.
Additionally, fixes and improvements include:
fixed glibc compatibility issues on Linux or simply - made to work flawlessly on Ubuntu 15
fixed a bug with small amount of trade items in Franko's inventory
fixed a bug with canceling crafting of many items after forwarding to night time
fixed a bug with fifth civilian in the shelter
price of coffee is now correlated with radio announcements
fixed a bug with clipped FOV on big locations
fixed "search body" animation
fixed a bug with wrong comments about fight in shelter
fixed exploit with dropping Saw Blade before finishing cutting through doors
fixed a wrong diary entries for some civilians
minor graphical fixes on locations
minor fixes in dialogues and texts
minor fixes in people behavior
Minor language fixes in the interface
Fix to custom portrait (no more random bug with black portraits of civilians in the scenario editor) and textures fixes
Scenario Editor in which you can write your own stories of civilians in war. Pick up members of the group, length of the conflict, weather conditions and more – it’s all up to you!
Character Editor where you can shape civilians, their look, skills, biographies and then play with them in the game. You can even add your photo and be a part of the story.
two new locations: Old Town and Looted Gas Station. Of course they can be included in your scenario!
two new music tracks, designed for the night missions!
Additionally, here's a quick guide on how to add own photos to the character editor:
This update adds a brand new shelter, from now on, each time you begin your story, you'll have a chance to start in the new building. You now also have the choice of the starting group of characters.
In addition, this update includes the following:
-Some locations were enhanced -Some animations were improved -NPC behaviors were improved
-Fixed screen resolution and refresh rate detection problem, which caused black screen and / or computer freeze on Windows -Fixed black screen issue on Linux and OSX 10.6.8 -Improved game stability based on crashdumps sent by players -Fixed a bug with blocked container icons in the shelter -Fixed a bug with blocked access to crafting menu (icon disappearing or not responding) -Fixed a bug with the civilian becoming stuck in cover after being shot -Fixed a bug with wrong number of civilians in the shelter simultaneously -Extremely exhausted civilian will now lay on the floor instead of standing blocked after returning from scavenge -The civilian who went to help neighbours on the last day of the war will now have a proper description in the epilogue -Crafting cancel will return some of the resources now -Civilians or NPCs should no longer pass through closed doors during a fight -Eating Raw Food and Vegetables together is now equal to eating a cooked meal or canned food -Quality Rollups price was fixed
© 2014 11 bit studios S.A. This War of Mine™, 11 bit studios™, 11 bit launchpad™ and respective logos are trademarks of 11 bit studios S.A. All rights reserved.
Système : | Windows 7 / 8 / 10 |
---|---|
Processeur : | Intel(R) Core(TM)2 Duo 2.4 AMD Athlon(TM) X2 2.8 Ghz |
Mémoire : | 2 GB RAM |
Carte graphique : | GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0 |
DirectX : | Version 9.0c |
Carte son : | DirectX compatible |
Système : | Windows 7 / 8 / 10 |
---|---|
Processeur : | 2.5+ GHz Quad Core |
Mémoire : | 4 GB RAM |
Carte graphique : | NVIDIA GTX 660 or better, Radeon HD 7950 or better, Shader Model 3.0 |
DirectX : | Version 9.0c |
Carte son : | DirectX compatible |
Système : | Ubuntu 16.04+ |
---|---|
Processeur : | Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz |
Mémoire : | 2 GB RAM |
Carte graphique : | GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0 |
Autres : | Requires libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386 libstdc++6:i386 libx11-6:i386 libxau6:i386 libxcb1:i386 libxcursor1:i386 libxdmcp6:i386 libxext6:i386 libxfixes3:i386 libxinerama1:i386 libxrandr2:i386 libxrender1:i386 libglu1:i386, this game comes with a 32-bit binary only |
Système : | Ubuntu 16.04 |
---|---|
Processeur : | 2.5+ GHz Quad Core |
Mémoire : | 4 GB RAM |
Carte graphique : | NVIDIA GTX 660 or better, Radeon HD 7950 or better, Shader Model 3.0 |
Système : | OS X 10.7.0+ |
---|---|
Processeur : | 2.4 GHz Dual Core |
Mémoire : | 2 GB RAM |
Carte graphique : | GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0 |
Carte son : | Integrated |
Système : | OS X 10.7.0+ |
---|---|
Processeur : | 2.5+ GHz Quad Core |
Mémoire : | 4 GB RAM |
Carte graphique : | NVIDIA GTX 660 or better, Radeon HD 7950 or better, Shader Model 3.0 |
Carte son : | Integrated |
Commentaires (0)
Aucun commentaire trouvé.
Vous devez être connecté pour commenter ce jeu