The Legend of Heroes: Trails in the Sky

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The Legend of Heroes: Trails in the Sky

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Description
Modern society owes much to a mystical technology known as “orbal energy.” Fifty years ago, during what’s come to be known as the “Orbal Revolution,” the invention of this technology and the “orbments” developed from it led to a period of rapid human advancement, birthing innovations of all shapes and sizes -- not the least of which was the airliner, or “orbalship” industry. Although the positive impact of this revolution is obvious, every coin has a flipside; for every beneficial device developed with these new materials, so too were advanced weapons and other implements of war. Thus, the land became mired with turmoil, and remains in such a state even now.

Enter, the bracers: an organization established to serve as police and intermediaries alike, holding above all else the peace and safety of the lands under their jurisdiction. Whenever a citizen is in need of assistance, he or she may place a request at the local Bracer Guild -- and be it monster extermination, crime prevention or even peace talks among warring nations, the bracers will do whatever they can to resolve the matter cleanly and efficiently.

Some matters require a gentler touch than others, however. When an orbalship transporting a legendary "S-rank" bracer named Cassius Bright suddenly goes missing, said bracer's daughter, Estelle, and adoptive son, Joshua, must join forces in search of him across the entire Kingdom of Liberl.

And what they find along the way could change both of their lives forever...

Hailed as one of the largest, longest and most meticulously detailed turn-based JRPG series of all time, this first chapter in the ongoing Trails saga sets the stage for what's quickly become Ys developer Nihon Falcom's most popular and best-selling franchise in their entire 30+ year history. Introducing people, places, ideas, events and lore that rival in complexity those of even the most highly-regarded fantasy epics in literature, the care and attention given to each and every NPC, location and historical in-game event is what sets The Legend of Heroes: Trails in the Sky apart from its contemporaries.

Come join Estelle, Joshua, Scherazard, Olivier and the rest of the cast as they uncover the secret underbelly of Liberl in their first 50+ hour masterpiece, and see what Japanese gamers have been raving about for over ten years.

Patch gog-11 (21 December 2016)

  • Added an option to the Options Menu for Orbment Style; This allows the player to use colored Orbment lines, like in all later games and more recent versions. This is much more convenient and easy-to-understand than the game's classic implementation. Three styles are provided: The original single-colored style from the Japanese PC release, a basic colored style that keeps the original aesthetic largely intact, and a style that is more similar to later games.
  • Slightly rearranged the Options Menu to put the voice toggle with the rest of the sound options.
  • Added an indicator for the default volume levels in the Options Menu, similar to SC and later.
  • Updated Arts and Crafts descriptions to standardize them and fix some mistakes and oversights. This should be much more consistent and easy to read in spots now, as well as removing some infamous typos.
  • Fixed a couple of minor typos in item descriptions.
  • Fixed a long-standing bug where menu descriptions could mysteriously go missing when moving between sections of the in-game main menu.
  • Completely revamped the Monster Guide on a code level, which gave it a lot of improvements under the hood. Outdated names and descriptions have been fixed, the layout has been cleaned up, and text will no longer appear misaligned. Status resistance display will also no longer appear glitched when there is a certain number of resistances. Additionally, area labels will look slightly cleaner now, and the arrows on the side of the Guide window will slightly move to acknowledge highlighting. The last boss's page in the guide has a slightly altered layout. Additionally, a couple of minor ease-of-use improvements were made to allow the Monster Guide to flip cleanly between the first and last monster entries when using the mouse. Lastly, boss names will consistently appear in red in FC as they do in SC.
  • Implemented S-Craft animation skipping. This can be triggered through use of the cancel button, whatever it may be. On keyboard, this defaults to the Escape key. On mouse, this defaults to Right Click. When triggered, the screen will go dark briefly, and then the S-Craft's effects will immediately resolve without further lengthy animation. Any bugs with battle animations or skipping should be reported.
  • The information display window for enemies in battle has been massively revamped. It should now appear cleaner, better-aligned, and easier-to-read. This should also bring more consistency between how information is displayed for certain monsters.
  • Some fixes have been made to the game's graphics engine to hopefully prevent the game from choosing the wrong color depth when running in full screen display modes.
  • An obscure bug has been fixed in which using a combination of mouse and keyboard or gamepad to open the in-game main menu in quick succession could result in the menu bar disappearing, potentially resulting in an inescapable soft lock.

Patch gog-9 (29 October 2015)

  • Added GOG Galaxy Achievements

©2004-2014 Nihon Falcom Corporation. All rights reserved. Licensed to and published by XSEED Games / Marvelous USA, Inc.

Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
29/07/2014
Identifiant :
Taille :
2.26 Go
Forum GOG :

Système : Windows XP / Vista / 7 / 8 / 10
Processeur : 1.8 GHz
Mémoire : 1 GB RAM
Carte graphique : 256 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
Réseau :
DirectX :
Disque dur : 2GB disk space
Carte son :
Autres :
Classement :
PEGI 12

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English
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Langues
English
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