Shovel Knight: Treasure Trove

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Shovel Knight: Treasure Trove

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Shovel Knight: Treasure Trove est l’édition intégrale et complète de Shovel Knight, un classique ébouriffant du jeu d'action/aventure, doté d'une jouabilité impressionnante et de personnages mémorables, le tout servi par une esthétique rétro 8 bits. Incarnez Shovel Knight, le chevalier à l’Épelle, et courez, sautez, et combattez afin de l'aider dans sa quête pour retrouver sa bien-aimée ! Terrassez les méprisables chevaliers de l’Ordre des Sans Quartier et leur menaçante maîtresse, l’Enchanteresse !

Mais ce n’est pas tout ! Shovel Knight: Treasure Trove comporte également quatre campagnes supplémentaires qui constituent des jeux à part entière. Prenez le contrôle de Plague Knight, de Specter Knight et de King Knight dans le cadre de leurs propres aventures, ou affrontez-vous les uns les autres dans Showdown, le mode muljoueur local pouvant accueillir jusqu'à quatre joueurs. Mis bout à bout, ces jeux forment une formidable saga.

Avec Shovel Knight: Treasure Trove, vous aurez la totale ! Jouez à la campagne de Shovel of Hope en coopératif avec un ami, lancez-vous dans les défis pour mettre vos compétences à l'épreuve, affrontez vos amis dans Showdown, ou modifiez le jeu avec le mode Échange de corps. Défendez les valeurs des Chevaliers-Pelleteurs, obtenez des reliques et des richesses, et faites retentir la pelle de la justice !

Comprend les jeux suivants :


Shovel Knight: Shovel of Hope - Affûtez votre Épelle et commencez à creuser jusqu’au cœur de l’aventure par où tout a commencé ! Sautez, combattez des ennemis et découvrez des trésors au fil de votre quête visant à vaincre l’Ordre des Sans Quartier et sa maléfique maîtresse, l’Enchanteresse !

Shovel Knight: Plague of Shadows - Concoctez vos potions et incarnez l’alchimiste dément Plague Knight dans sa quête pour préparer la potion ultime ! Combinez des pièces de bombes pour créer des combinaisons personnalisées, découvrez de nouveaux objets, de nouvelles zones, de nouveaux boss et peut-être même... une romance bouillonnante !

Shovel Knight: Specter of Torment - Brandissez votre faux dans cette préquelle de Shovel Knight ! Prenez le contrôle de Specter Knight et foncez à travers des niveaux totalement réinventés en escaladant les murs, en maîtrisant un nouvel arsenal, et en découpant vos ennemis en tranches. Devenez le Faucheur, découvrez son passé mélancolique et recrutez les membres de l’Ordre des Sans Quartier !

Shovel Knight: King of Cards - Enfilez les bottes dorées de King Knight dans le plus grand et le plus majestueux de tous les jeux Shovel Knight ! Sautez, donnez la charge à coups d'épaule, rassemblez vos sujets et faites preuve de stratégie dans cette préquelle afin d'être sacré Roi des Cartes !

Shovel Knight Showdown - Regroupez jusqu'à 4 joueurs pour s'affronter en local dans le but de gagner un maximum de gemmes, ou prenez le contrôle de votre personnage préféré et plongez dans le mode Histoire ! Maîtrisez tous les mouvements, explorez de nouveaux objets et lieux, et découvrez des révélations inédites dans ce mode mêlant combat et plates-formes.

Caractéristiques :

  • La direction artistique soignée de Yacht Club Games crée un pont entre le passé et le présent. La conception des niveaux, les graphismes et l'ambiance sonore rendent hommage à l'ère des jeux 8-bits.
  • Les machines d'aujourd'hui permettent d'inclure des touches de modernité à Shovel Knight : animations détaillées, arrière-plans mobiles sur plusieurs niveaux, jouabilité plus riche.
  • Sautez par-dessus les gouffres, affrontez des adversaires variés, déterrez des trésors, découvrez des secrets, améliorez votre équipement ! Shovel Knight est simple à prendre en main, mais regorge de défis.
  • Des musiques extraordinaires composées par Jake « Virt » Kaufman, avec des titres additionnels de Manami Matsumae !
  • Amassez des richesses pour améliorer votre arme et votre armure.
  • Des arrière-plans détaillés et pleins de vie, riches en animations ! Des bons gros pixels, certes, mais de toute beauté.
  • Des personnages attachants et des boss qui vous donneront du fil à retordre !
  • Une jouabilité équilibrée sachant accueillir les débutants en douceur et offrir un véritable défi aux joueurs expérimentés.
  • Une histoire pleine d'humour, de légèreté et de cœur.
  • Revivez l'aventure et découvrez encore plus de secrets avec le mode nouvelle partie+ !
  • Mode Défi : plus de 100 niveaux spécifiques qui font monter les enjeux dans tous les domaines !
  • Échange de corps : Avez-vous déjà eu envie que Shovel Knight soit une fille, ou que Shield Knight soit un garçon ? Eh bien vous allez désormais pouvoir modifier tout cela à loisir, grâce à de nouveaux designs pour tous les personnages principaux de Shovel of Hope !
  • Coop : Invitez un ami et jouez l’intégralité de Shovel of Hope comme une aventure en coopératif ! Ou explorez le mode Histoire de Showdown !

Patch 3.3 (05 October 2017)

  • New: The Battletoads join the fray! While playing as Shovel Knight, kick off this very special encounter by uncovering a double secret room in the Hall of Champions.
  • New: Japanese language options added (Kanji and Kana).
  • New: During end game credits, an icon will be displayed next to stages which have successfully had all checkpoints broken.
  • New: Device detections and icons for Switch controllers (Pro Controller and Joy-Con) as well as Xbox One controllers.
  • New: Mouse buttons can now be bound to gameplay actions. LMB, RMB...you name it!
  • Fix: PS4 controller now properly displays “Share” as Select, instead of incorrectly displaying the Touchpad icon.
  • Fix: Teethalon sometimes moving slowly throughout the entire chase sequence.
  • Fix: Incorrect fullscreen monitor displaying in the Options Menu.
  • Fix: Player 2 resetting controller bindings to default would resets Player 1’s bindings as well.
  • Fix: Using the number row to change relics in co-op would change both player’s active relic.
Shovel of Hope
  • Fix: Alternating between Toad Armor and Dust Knuckles would create inconsistent punch flips.
  • Fix: Completing the game with no items collected would round up to a 1% item completion. It should now display 0%.
  • Fix: Playing certain songs at the Bard resulting in erroneous playback when transitioning indoors or underground.
  • Fix: Aerial Mobile Gear could be interrupted by Tinker wrench.
  • Fix: Initially unable to use subweapons during battle with Mr. Hat.
  • Fix: Crash would occur when changing a single Body Swap setting for a boss, failing at that boss, and then revisiting the encounter.
  • Fix: Respawn point drifting farther back during many repeated deaths at the Hall of Champions boss.
  • Fix: Bugs in certain lines of dialogue while playing and changing settings in Body Swap mode.
  • Fix: Crash when changing Body Swap settings for only a single Boss, while fighting that Boss, falling in battle, and then retrying the encounter.
  • Fix: Minor text error when changing game’s language under certain Body Swap conditions while on the Level Map.
  • Fix: Random armor cheat sometimes resulting in an unusable armor set.
  • Various improvements made to co-op play.
  • Various text fixes for Body Swap mode.
  • Various improvements made to Battletoads encounter and rewards.
Plague of Shadows
  • Fix: Rematch: Shovel Knight alchemy power meter never fully refilling.
  • Fix: Erroneous screen transition when falling into the right most pit in the final anchor room of Iron Whale.
  • Fix: Liquid Samurai could be pushed off ceilings by Vat arcana.
  • Fix: Plague being invisible and immobile when caught in a double KO with the final boss.
  • Fix: Failing to defeat Black Knight on the world map could sometimes lead to multiple encounters occupying the same space.
  • Fix: Shadow blocks being destroyed by having an orbit bomb active during the penultimate boss battle.
Specter of Torment
  • Fix: Curio Upgrade menu can now be advanced with the Start button, similar to other menus that don’t use Start for another action.
  • Fix: Using Cold Shoulder after a certain dancing scene would pause the animation (the coldest of shoulders).
  • Fix: Specific timing would enable movement while still in a nearby shop after speaking with Red.
  • Fix: Defeating Tinker Knight very, very fast with cheats resulting in unintended behavior.
  • Fix: Being killed by Propeller Knight moments before a phase change would bring Specter back with no health.
  • Fix: Reize would appear incorrectly when defeated mid-teleport.
  • Fix: Plague Knight would sometimes appear without contact damage active after a teleport.
  • Fix: Performing a unique pose in a certain armor set is now duplicated by Blood Mirror (Yeah! Yeah! Yeah! Yeah!)
  • Fix: Getting hit right when beginning a rail grind would cancel out death.
  • Fix: Specter Knight losing active attack frames when releasing a charged slash at the very end of a rail.
  • Fix: Starting Black Knight, Phantom Striker, or Treasure Knight with Skeleton Sniper or active lantern flames causing erroneous behavior.
  • Fix: Luan jumps prioritized better when backtracking through a room.
  • Change: Adjusted visibility of certain background tiles found in Tower and Flying Machine stages.
  • Various localization and menu prompt spacing fixes.
  • Improvements to keyboard key icons so they take up less space.

Patch 3.0A (05 April 2017)

  • New: The "Shovel Knight" game, with all character campaigns and modes included, is now "Shovel Knight: Treasure Trove"
  • New: Specter of Torment is now available! Enjoy an entirely new prequel adventure starring the shadowy scythe spinner himself!
  • New: Specter of Torment Challenges! Clear the game as Specter Knight to unlock.
  • New: Sound Test is now available! Sound Test will be unlocked for each campaign after they have been cleared.
  • New: The original Shovel Knight campaign is now referred to as Shovel of Hope.
  • New: Body Swap Mode is now available in Shovel of Hope!
  • New: Local Co-op is now available in the Shovel of Hope campaign!
  • New: Five additional Plague of Shadows challenges have been added. Hit the books and brush up on your alchemical knowledge.
  • Fix: Challenge clear being interrupted by goo bounce in certain challenge states
  • New cheats have been added.
  • Additional controller support.
  • Various bugfixes across the game.
  • Various localization and text improvements.
  • Various changes across the game for displaying Treasure Trove, Specter of Torment, and Shovel of Hope.
  • Change: “Saving” prompt has been reduced in size.
  • Change (Shovel/Plague): The wandering encounter Reize will no longer cross over into the second tier of stages if the game time is below 25 minutes...

Update 2.4(A) (22 March 2017)

  • Added support for Cloud Saves in GOG Galaxy 1.2 and newer

Patch 2.4 (24 August 2016)

  • New languages supported! Russian and Brazilian Portuguese are now selectable!

  • Text and formatting fixes across Shovel Knight and Plague Knight campaigns.

  • Additional controller support.

  • Fix: Secret title screen code not working when confirm/cancel is swapped.

  • Fix: Calibrate Screen Gamma fix when confirm/cancel switched

  • Fix: Improvements for text replacement cheats.

  • Fix: Challenge “Extendo Retractro” having inconsistent platform timing.

  • Fix: Can no longer pause while game is transitioning.

  • Fix: Specter Knight sometimes floating offscreen during banquet battle intro.

  • Fix: Enchantress dialogue line not being readable. Enchantress no longer interrupts her own dialogue during the to the battle entrance.

  • Fix: Tinker Knight Boss reveal will now wait until the player is on screen.

  • Fix: Moving platforms can no long push pickups in a way that they move infinitely in one direction

  • Fix: Saving text background now visible on same frame as text

  • Fix: Tinker Knight being able to be hit during intro.

  • Fix: Can no longer slide off catapult before it launches you

  • Fix: Sometimes being able to escape Specter Knight boss fight.

  • Fix: Plague Knight specific cheats will no longer activate unless Plague Knight is unlocked.

  • Fix: Hoppicles can no longer fall through platforms

  • Fix: Single checkpoint cheat not working

  • Fix: Lava fish now die in water if fished out. They also die if on land for too long.

  • Fix: Can no longer bind the same button to multiple actions. Added a visual effect when attempting to bind a button already used by another action.

  • Fix: Can no longer open inventory during challenge mode bosses intro

  • Fix: Enemy larger cheat fixes for Tinker Knight and Remnant of Fate

  • Fix: Autoscroll with invincibility cheats creating soft locks.

  • Fix: Teethalon can no longer be hurt while offscreen

  • Fix: [Shovel] Striking Plague Knight's vat once again has blocking knockback.

  • Fix: [Shovel] Can no longer hit campfire during dream. I guess this would be considered sleep shovelling?

  • Fix: [Shovel] The Big Creep’s health sometimes still being active after defeat

  • Fix: [Shovel] The Big Creep spawning issues when activating lights and transitioning rooms simulataneously

  • Fix: [Shovel] Player now turns to face the The Big Creep during bosds intro. It’s not that kind of ghost!

  • Fix: [Shovel] Ghosts being hit during cutscene in Hall of Champions

  • Fix: [Shovel] Served but not yet eaten food from the Gastronomer will still waiting at the Village when you begin New Game+. Leftovers+?

  • Fix: [Shovel] Can now earn the Sparker feat on Black Knight, Mr. Hat, Reize, Baz, and Phantom Striker.

  • Fix: [Shovel] Well Met Feat now requires Mr. Hat to be defeated as well.

  • Fix: [Shovel] Striking Boss Plague Knight's vat as Shovel Knight once again has blocking knockback.

  • Fix: [Shovel] Flare Wander Feat no longer unlocks when hitting a block.

  • Fix: [Shovel] Super Sphere Feat sometimes unlocking from objects that were not hit by Chaos Orb.

  • Fix? [Shovel] Dolly will now discuss her interest in purchasing a beret at Mr. Hat’s Fancy Shop instead of a brooch! Immersion maintained.

  • Fix: [Shovel] Visual frame sync issue with the mobile gear

  • Fix: [Plague] Alchemy Shop sometimes displayed improperly formatted text.

  • Fix: [Plague] Entering the Alchemy shop quickly no longer makes input invalid

  • Fix: [Plague] Being able longer throw bombs in between boss fights in banquet battle

  • Fix: [Plague] Tinker Knight Boss works better with the Sentry Fuse

  • Fix: [Plague] Temporarily unable to move if using the vat during exactly during a screen transition.

  • Fix: [Plague] Hall of Champion Guards can no longer be hit during dialogue

  • Fix: [Plague] Can no longer talk to Troupple King while standing on a Vat

  • Fix: [Plague] Village screen transition loop improved

  • Fix: [Plague] Hall of champions erroneously taking 1000 gold when re-entering.

  • Fix: [Plague] Blowing up Hedge Pupil’s house and leaving the screen breaking the game

  • Fix: [Plague] Sometimes being able to jump or use relics when input is disabled

  • Fix: [Plague] Bosses not resetting the state of the Bomb Jump Blitz Feat. It should now possible to earn while retrying a boss or when fighting multiple bosses in a row.


Patch 2.2.1 (28 January 2016)

  • New: [Plague] Mail Minion will now read a letter to you which includes all sorts of neat stats.
  • New: [Plague] Minion can now appear within Plains of Passage to explain how to perform a bomb burst in case you’re stuck!
  • New: [Plague] Shovel Knight’s Secret Palette Cheats now work when playing as Plague Knight (Plague uses #1-16, SK uses #1-32)
  • New: Added options to swap confirm/back buttons. Options -> Controls -> Confirm/Back
  • Adjustment: [Plague] vs Propeller Knight has been tuned to be less difficult.
  • Adjustment: [Plague] Alchemy menu is slightly faster to open, close, and select items.
  • Adjustment: Swapped the design of two rooms within the Plains of Passage while playing as Plague Knight.
  • Adjustment: Important: Game-Changer: Megaton: Can now stand on the roof of all houses in the Village.
  • Fix: Pickups which overlap the player sometimes not being picked up until moving away and back again.
  • Fix: Autoscrolls sometimes incorrectly crush player when moving near the edge of the screen.
  • Fix: Moving spiked ceiling in Tower of Fate: Ascent not colliding as spikes.
  • Fix: No longer able to jump right after triggering a catapult warp.
  • Fix: [Shovel] Jump cancelling Dust Knuckles on hit only results in a double jump if you are above the ground. Characters with no air jumps can never air jump.
  • Fix: [Shovel] Fixed possible lock-up when Plague Knight summons vats. Occurrence chance was particularly higher on Mac and Linux platforms
  • Fix: [Shovel] Can once again bounce off Plague Knight’s summoned vats.
  • Fix: [Plague] 2nd part of Boss no longer kills player if offscreen.
  • Fix: [Plague] Staff of Surging Arcana no longer goes through vertical crushing ceilings/floors when crushed.
  • Fix: Minor option menu fixes.
  • Fix: [Plague] Lock up when defeating Mole Knight when Mole Knight is hiding in the wall.
  • Fix: [Plague] Health display inconsistencies when upgrading health while maxed out on health tonics.
  • Fix: [Plague] Platters dropping incorrect health, magic, and tonics during Tower 2’s Banquet Battle.
  • Fix: Re-added some missing treasure in the first enemy map encounter
  • Fix: Player can collect pickups while in chest open surprise animation.
  • Fix: The Iron Man 2014 Cheat is back in service! Just enter IM&SGC14 on the profile screen to compete for the highest score in The Lost City. Plague Knight can now take on this challenge with the help of his Treasure Trappings!
  • Fix: Uncollected Cipher Coins revealed from dirt blocks not re-appearing if moving to a different screen before collecting.
  • Fix: Reize will drop song scroll center screen if he ends up too far to the screen edge.
  • Fix: [Plague] Money bags being caught off screen if he fell down the right-most pit during Propeller Knight’s battle
  • Fix: [Plague] Mr. Hat sometimes appearing off his mark during post-credits.
  • Fix: [Plague] Smoke bomb and Treasure Knight chest capture bug.
  • Fix: [Plague] Stuck dancing at The Potionarium when using certain Cheats in Plague Knight’s campaign.
  • Fix: Minor text improvements across all languages.

Patch 2.01 (24.09.2015)

  • Black Knight now always spawns. Even if another wandering encounter was previously occupying his map node.
  • Old Shovel Knight profiles saved before clearing the Flying Machine are no longer stuck on that node.
  • Fixed minor text errors in various languages.
  • Treasure Knight’s anchor no longer travels through walls in certain edge cases.
  • Treasure Knight’s chest can no longer be broken by certain special attacks.
  • Clearing to the Explodatorium last (out of the 3 possible Tier 2 stages) no longer skips the Potionarium cutscene (and therefore it is no longer possible to miss the health upgrade).
  • Item completion totals should now add up to 100%.
  • Spending all Cipher Coins no longer removes Cipher Coin collection information from the Inventory’s Gear Tab.
  • Cipher Coin count is now accurate when checking inventory in the Plains of Passage.
  • Binding two separate attack buttons no longer allows Plague Knight to throw bombs while bomb charging.
  • Equipping the Ward Robe and using Berserker's Brew Arcana no longer cause unintended knockback.
  • Using Vat Arcana on the same frame as falling through downward screen transition no longer causes Plague Knight to hang in place.
  • Title screen codes can now be activated with the menu’s arrow keys in addition to the bound in-game directions.
  • End credits characters all appear in front of the houses.
  • Dying while also defeating The Enchantress no longer causes a non-progression.
  • Fast cheat now doesn’t run you past Armory cutscene.
  • Cheating your way to clear the second Black Knight still results in Percy showing up at the Potionarium..
  • Always dancing cheat no longer breaks certain cutscenes.
  • Fixed challenge mode restart issues when using legacy vsync settings.
  • Fixed double Shovel Knight’s appearing in the Banquet Hall when playing with legacy vsync settings
  • Cursor now hides once again when placed over the game window.

Patch 2.0 (17.09.2015)

  • Plague Knight is now playable! Clear the game as Shovel Knight to unlock.

  • Challenge Mode is now available! Clear the game as Shovel Knight to unlock.

  • Plague Knight challenge modes are ready to take on! Clear the game as Plague Knight to unlock.

  • All new Feats/Achievements for Plague Knight's campaign.

  • Victory cinematics and end-game credits can now be skipped by pressing the Start button.

  • Change: Feats Menu has been re-designed to support multiple characters.

  • Change: Relic Quick Select is now enabled by default when starting the game for the first time on systems that do not support second screens.

  • Fix: Rapidly using the fire wand no longer causes both fireballs to collide with one another.

  • Fix: Using certain weapons when transitioning to a boss encounter causing issues

  • Fix: “Boom!”, “Flying Feat” - No longer unlocks when used to defeat projectiles.

  • "Get The Point" feat description changed to indicate that the level needs to be completed too!

  • New: Collectible totals can now be checked on the Level Map by pressing Select while on a stage. Displays Song Scrolls and for Plague Knight: Cipher Coins. For Shovel Knight: this menu is only unlocked after having cleared the final stage.

  • For Speedy Knights: Wandering encounters on the Level Map will not encroach on the Village if playtime is less than 14 minutes.

  • Fix: Options menu sometimes not showing that a controller was present

  • Performance improvements (~20% @ 1080p)

  • Fix: DPI scaling in Windows

  • Fix: Gameplay inconsistencies while playing with vsync disabled. Adding a new vsync option "legacy" which maintains the previous versions "off" behavior.

  • New: Moddable post processing!


Patch 1.2.3B (17.09.2015)

  • Fix: Unable to enter bindings menu with a controller while another device is detected as disconnected in slot zero. Pretty common with Bluetooth devices.
  • Fix: Mac bindings for Retrobit NES USB adapter didn’t include dpad.

©2014 Yacht Club Games L.L.C.

Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Sorti le :
26/06/2014
Identifiant :
Taille :
308 Mo
Forum GOG :

Système : Windows 7 / 8 / 10
Processeur : Intel Core 2 Duo 2.1 ghz or equivalent
Mémoire : 2 GB RAM
Carte graphique : 2nd Generation Intel Core HD Graphics (2000/3000), 256MB
DirectX : Version 9.0
Disque dur : 250 MB available space

Système : Ubuntu 16.04, 18.04 or newer
Processeur : Intel Core 2 Duo 2.1 ghz or equivalent
Mémoire : 2 GB RAM
Carte graphique : 2nd Generation Intel Core HD Graphics (2000/3000), 256MB
Disque dur : 250 MB available space

Système : OS X 10.11.0 or later
Processeur : Intel Core 2 Duo 2.0 ghz or equivalent
Carte graphique : 2 GB RAM
Disque dur : 250 MB available space
Classement :
PEGI 7

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Portuguese (Brazilian)
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Chinese Simplified
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German
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English
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Spanish
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French
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Italian
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Japanese
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Korean
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Russian
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Chinese Traditional
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