New languages supported! Russian and Brazilian Portuguese are now selectable!
Text and formatting fixes across Shovel Knight and Plague Knight campaigns.
Additional controller support.
Fix: Secret title screen code not working when confirm/cancel is swapped.
Fix: Calibrate Screen Gamma fix when confirm/cancel switched
Fix: Improvements for text replacement cheats.
Fix: Challenge “Extendo Retractro” having inconsistent platform timing.
Fix: Can no longer pause while game is transitioning.
Fix: Specter Knight sometimes floating offscreen during banquet battle intro.
Fix: Enchantress dialogue line not being readable. Enchantress no longer interrupts her own dialogue during the to the battle entrance.
Fix: Tinker Knight Boss reveal will now wait until the player is on screen.
Fix: Moving platforms can no long push pickups in a way that they move infinitely in one direction
Fix: Saving text background now visible on same frame as text
Fix: Tinker Knight being able to be hit during intro.
Fix: Can no longer slide off catapult before it launches you
Fix: Sometimes being able to escape Specter Knight boss fight.
Fix: Plague Knight specific cheats will no longer activate unless Plague Knight is unlocked.
Fix: Hoppicles can no longer fall through platforms
Fix: Single checkpoint cheat not working
Fix: Lava fish now die in water if fished out. They also die if on land for too long.
Fix: Can no longer bind the same button to multiple actions. Added a visual effect when attempting to bind a button already used by another action.
Fix: Can no longer open inventory during challenge mode bosses intro
Fix: Enemy larger cheat fixes for Tinker Knight and Remnant of Fate
Fix: Autoscroll with invincibility cheats creating soft locks.
Fix: Teethalon can no longer be hurt while offscreen
Fix: [Shovel] Striking Plague Knight's vat once again has blocking knockback.
Fix: [Shovel] Can no longer hit campfire during dream. I guess this would be considered sleep shovelling?
Fix: [Shovel] The Big Creep’s health sometimes still being active after defeat
Fix: [Shovel] The Big Creep spawning issues when activating lights and transitioning rooms simulataneously
Fix: [Shovel] Player now turns to face the The Big Creep during bosds intro. It’s not that kind of ghost!
Fix: [Shovel] Ghosts being hit during cutscene in Hall of Champions
Fix: [Shovel] Served but not yet eaten food from the Gastronomer will still waiting at the Village when you begin New Game+. Leftovers+?
Fix: [Shovel] Can now earn the Sparker feat on Black Knight, Mr. Hat, Reize, Baz, and Phantom Striker.
Fix: [Shovel] Well Met Feat now requires Mr. Hat to be defeated as well.
Fix: [Shovel] Striking Boss Plague Knight's vat as Shovel Knight once again has blocking knockback.
Fix: [Shovel] Flare Wander Feat no longer unlocks when hitting a block.
Fix: [Shovel] Super Sphere Feat sometimes unlocking from objects that were not hit by Chaos Orb.
Fix? [Shovel] Dolly will now discuss her interest in purchasing a beret at Mr. Hat’s Fancy Shop instead of a brooch! Immersion maintained.
Fix: [Shovel] Visual frame sync issue with the mobile gear
Fix: [Plague] Alchemy Shop sometimes displayed improperly formatted text.
Fix: [Plague] Entering the Alchemy shop quickly no longer makes input invalid
Fix: [Plague] Being able longer throw bombs in between boss fights in banquet battle
Fix: [Plague] Tinker Knight Boss works better with the Sentry Fuse
Fix: [Plague] Temporarily unable to move if using the vat during exactly during a screen transition.
Fix: [Plague] Hall of Champion Guards can no longer be hit during dialogue
Fix: [Plague] Can no longer talk to Troupple King while standing on a Vat
Fix: [Plague] Village screen transition loop improved
Fix: [Plague] Hall of champions erroneously taking 1000 gold when re-entering.
Fix: [Plague] Blowing up Hedge Pupil’s house and leaving the screen breaking the game
Fix: [Plague] Sometimes being able to jump or use relics when input is disabled
Fix: [Plague] Bosses not resetting the state of the Bomb Jump Blitz Feat. It should now possible to earn while retrying a boss or when fighting multiple bosses in a row.
Plague Knight is now playable! Clear the game as Shovel Knight to unlock.
Challenge Mode is now available! Clear the game as Shovel Knight to unlock.
Plague Knight challenge modes are ready to take on! Clear the game as Plague Knight to unlock.
All new Feats/Achievements for Plague Knight's campaign.
Victory cinematics and end-game credits can now be skipped by pressing the Start button.
Change: Feats Menu has been re-designed to support multiple characters.
Change: Relic Quick Select is now enabled by default when starting the game for the first time on systems that do not support second screens.
Fix: Rapidly using the fire wand no longer causes both fireballs to collide with one another.
Fix: Using certain weapons when transitioning to a boss encounter causing issues
Fix: “Boom!”, “Flying Feat” - No longer unlocks when used to defeat projectiles.
"Get The Point" feat description changed to indicate that the level needs to be completed too!
New: Collectible totals can now be checked on the Level Map by pressing Select while on a stage. Displays Song Scrolls and for Plague Knight: Cipher Coins. For Shovel Knight: this menu is only unlocked after having cleared the final stage.
For Speedy Knights: Wandering encounters on the Level Map will not encroach on the Village if playtime is less than 14 minutes.
Fix: Options menu sometimes not showing that a controller was present
Performance improvements (~20% @ 1080p)
Fix: DPI scaling in Windows
Fix: Gameplay inconsistencies while playing with vsync disabled. Adding a new vsync option "legacy" which maintains the previous versions "off" behavior.
New: Moddable post processing!
©2014 Yacht Club Games L.L.C.
Système : | Windows 7 / 8 / 10 |
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Processeur : | Intel Core 2 Duo 2.1 ghz or equivalent |
Mémoire : | 2 GB RAM |
Carte graphique : | 2nd Generation Intel Core HD Graphics (2000/3000), 256MB |
DirectX : | Version 9.0 |
Disque dur : | 250 MB available space |
Système : | Ubuntu 16.04, 18.04 or newer |
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Processeur : | Intel Core 2 Duo 2.1 ghz or equivalent |
Mémoire : | 2 GB RAM |
Carte graphique : | 2nd Generation Intel Core HD Graphics (2000/3000), 256MB |
Disque dur : | 250 MB available space |
Système : | OS X 10.11.0 or later |
---|---|
Processeur : | Intel Core 2 Duo 2.0 ghz or equivalent |
Carte graphique : | 2 GB RAM |
Disque dur : | 250 MB available space |
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