The new Story Mode of Outlast 2 allows players to experience the game with minimal challenges, fewer enemy encounters and more breathing room to fully immerse yourself in the universe.
It is still possible to die, but we’ve decreased the number of enemies and have lowered their speed, damage and perception.
We’ve also made tweaks to the pacing of the game to make more room for exploration, instead of chases.
Also, we’ve taken the opportunity to reinsert some of the things we had to remove from the original game in order to get an M rating. These changes are not drastic in our opinion and do not impact gameplay, but they had to be made to avoid an Adult Only rating.
That’s it. Hope you enjoy!
the team at Red Barrels
Outlast, Outlast: Whistleblower & Outlast 2 © 2017 Red Barrels Inc. Developed by Red Barrels, Inc. Outlast and all characters, their distinctive likenesses, and related elements are trademarks and material protected by copyright of Red Barrels Inc.© 2017. All Rights Reserved.
Système : | Windows 7 / 8 / 10 (64-bit) |
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Processeur : | Intel Core i3-530 |
Mémoire : | 4 GB RAM |
Carte graphique : | 1GB VRAM, NVIDIA Geforce GTX 260 / ATI Radeon HD 4870 |
Réseau : | |
DirectX : | Version 10 |
Disque dur : | 30 GB available space |
Carte son : | DirectX Compatible |
Autres : | Targetting 720p @ 30 fps |
Système : | Windows 7 / 8 / 10, (64-bit) |
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Processeur : | Processor: Intel Core i3-530 |
Mémoire : | 8 GB RAM |
Carte graphique : | 1.5GB VRAM, NVIDIA Geforce GTX 660 / ATI Radeon HD 7850 |
Réseau : | |
DirectX : | Version 11 |
Disque dur : | 30 GB available space |
Carte son : | DirectX Compatible |
Autres : | Targetting 1080p @ 60 fps |
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