Legend of Grimrock 2

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Legend of Grimrock 2

4.6/5  |  85  |  0  |  27  |  0
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Description
Legend of Grimrock 2 is a dungeon crawling role playing game with a modern execution but an oldschool heart. A group of four prisoners have shipwrecked on the secluded Isle of Nex. The island is filled with ancient crumbled ruins, mysterious shrines and a vast underground network of dungeons and mines. If the prisoners wish to make it out alive, they have to overcome the challenges devised by the ominous mastermind of the island.

Powers of perception and logic are more important than sheer force is, since Legend of Grimrock 2 puts a heavy emphasis on exploration, survival and challenging puzzles. Discover powerful ancient artifacts from hidden secret chambers and buried treasures. Arm your champions, cast spells and craft enchanted potions and bombs to aid you in fighting the dreadful monsters in highly tactical real-time combat.

Design, share and play custom scenarios with the included Dungeon Editor! Create your own adventures and fill them with puzzles, traps, or even totally new items, monsters and environments with custom graphics and audio!

Get ready to venture forth and uncover the secrets of Nex!

Patch 2.2.6

Mac
  • fixed a bug with the Mac version of Grimrock 2 that manifested itself on the new version of OSX, which could cause corrupted rendering while in the Dungeon Editor.

Patch 2.2.4

  • optimized performance of the graphics engine
  • added max draw distance option to grimrock.cfg
  • optimized input latency especially when frame rate drops below 60 fps
  • added touchscreen mode to game options (enables attacking with left mouse button)
  • improved dynamic lighting effects when using low quality rendering mode
  • bug fix: tomb of guardians puzzle could end up in an incorrect state
  • bug fix: projectiles don’t pass through open cemetery gate
  • bug fix: a monster standing in a monster blocker square can’t be melee attacked
  • bug fix: skeleton archers can be poisoned
  • bug fix: projectiles stuck in a fire elemental are lost when the elemental hits the party and explodes
  • bug fix: snakes inside force fields can be hit with projectiles
  • bug fix: knockback can move the party while falling
  • bug fix: spell panel remains open when using bare hands to cast and items are equipped into mage’s hands
  • bug fix: loot dropped by monsters is sometimes (very rarely) spawned in wrong square
  • bug fix: non-stackable throwing items stack when auto-picked up
  • bug fix: removed “invisible” energy potion in shipwreck beach
  • bug fix: click zones of menu options in main menu and pause menu are slightly off
Modding:
  • improved error handling of illegal object references in scripts
  • video *.ivf files are now automatically exported to mods
  • added support for drawing portraits using the gui context
  • added defineCondition function for creating custom conditions
  • added 35 new scripting functions and hooks
  • ItemComponent:setGameEffect() now accepts nil parameter
  • bug fix: FirearmAttackComponent:setBaseDamageStats() has an incorrect argument type
  • bug fix: ProjectileComponent:setCastByChampion() has an incorrect argument type
  • bug fix: MaterialEx:setTexture() does not work for standard textures (diffuseMap, specularMap, normalMap, emissiveMap)
  • bug fix: calling setDoorState() after the level has been loaded does not work
  • bug fix: TeleporterComponent:getTeleportTarget() and StairComponent:getTeleportTarget() do not support multiple return values

Copyright 2014 Almost Human Ltd.

Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.7.5+)
Sorti le :
15/10/2014
Éditeur :
Identifiant :
Taille :
809 Mo
Forum GOG :

Système : Windows XP
Processeur : Dual Core 2.33 GHz Intel or 3.0 GHz AMD
Mémoire : 2 GB RAM
Carte graphique : Geforce GTX 8800,AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768,, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768
Réseau :
DirectX : 9.0c
Disque dur : Disk Space: 2GB
Carte son :
Autres :

Système : Windows 7
Processeur : Processor: Quad Core 2.66 Ghz Intel or 3.2 GHz AMD
Mémoire : 4 GB RAM
Carte graphique : Geforce GTX 660 Ti or AMD Radeon 6850 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768
Réseau :
DirectX : Version 9.0c
Disque dur : 2 GB available space
Carte son :
Autres :

Système : OS X 10.7.5 or later
Processeur : 1.4 GHz dual-core Intel Core i5 processor
Mémoire : 2 GB RAM
Carte graphique : OpenGL 3.2 capable graphics card, Intel HD Graphics 5000 minimum
Réseau :
DirectX :
Disque dur : 2 GB available space
Carte son :
Autres : Low Rendering Quality setting is recommended on Mac models without dedicated graphics cards such as the Macbook Air

Système : OS X 10.8.5 or later
Processeur : 2.5 GHz dual-core Intel Core i5 processor
Mémoire : 4 GB RAM
Carte graphique : OpenGL 3.2 capable graphics card, Geforce GT 650M or better recommended
Réseau :
DirectX :
Disque dur : 2 GB available space
Carte son :
Autres :

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