La-Mulana 2

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La-Mulana 2

4.5/5  |  85  |  0  |  23  |  0
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Description
LA-MULANA 2 features sprawling ancient ruins, mind-boggling mysteries, untold numbers of items, and terrible enemies woven together to form what is possibly the perfect Metroidvania-style “archaeological ruin exploration action game”.

In LA-MULANA 2, you take on the role of Lumisa Kosugi - daughter of the previous title’s hero - as she explores the ancient ruins of La-Mulana, said to be the cradle of human civilization. Desperate to find the cause of the numerous recent appearances of monsters from the ruins, Lumisa heads to the “other” La-Mulana: the ruins known as Eg-Lana.

Explore the vast ruins comprising multiple field maps, solve mysteries and riddles using the stone tablets and messages you discover along the way, and take out the huge monsters known as “Guardians” as you make your way to the deepest depths of the ruins.

You won’t believe the awesome mystery of Eg-Lana you uncover at the end of your journey...

La-Mulana was known as a “Metroidvania” style game (a 2D action platformer with an emphasis on non-linear exploration). That said, the real core of the game is in deciphering the riddles scattered about the game, and solving the puzzles that exist as part of the ruins.

A classic experience: As with the previous game, La-Mulana 2 will not feature a tutorial or a long-winded sidekick. As a seasoned explorer, it's up to you to discover the secrets hidden within the ruins and find the truth within.

Explore on your terms: By deciphering cryptic text on the monuments scattered throughout the ruins, the player can slowly unravel the riddle of the ruins. Which part of the sprawling underground to tackle, and in what order, is up to you. Sometimes you will need to use changes in background, mysterious sounds, the strength of enemies or the sneakiness of traps to detect a change in their surroundings.

A colossal adventure: We have designed a variety of zones, and have created a mystery deep enough to encompass a gigantic cave system. This is a very large scale indie title. We predict newcomers to the series would probably clear the game in 20 to 30 hours. Because of the non-linear nature of Eg-Lana, La-Mulana 2 will have plenty of replayability.

New horrors, new weapons: Plenty of ferocious and terrifying monsters and guardians stand in your way in the depths of this new underground network. Fortunately, there will also be an arsenal of tools and weapons to help you on your journey.

Widescreen Support: The first La-Mulana was a remake of a retro-styled game that ran in a 4:3 aspect ratio, which made widescreen support impossible. For La-Mulana 2, NIGORO is developing the game's areas and rooms with a 16:9 aspect ratio in mind, making it perfect for widescreen TVs and monitors.

The question we’re asking ourselves is “How can 2D games take advantage of recent developments in technology?”

2022/2/24 Ver1.10.10.x Bug Fixes

  • Fixed bugs in DLC
  • Improved prevention of player-character slipping through walls
  • Fixed bug causing resurrection after specific deaths
  • Fixed changes in running speed occurring when Windows goes into Sleep Mode
  • Fixed bug preventing Xelputter reception when playing DLC
  • DLC-specific effects added to ending

2022/2/24 Ver1.10.10.x Bug Fixes

  • Fixed bugs in DLC.
  • Improved prevention of player-character slipping through walls.
  • Fixed bug causing resurrection after specific deaths.
  • Fixed changes in running speed occurring when Windows goes into Sleep Mode.
  • Fixed bug preventing Xelputter reception when playing DLC.
  • DLC-specific effects added to ending.

2022/1/23 Ver1.9.9.x Bug Fixes

  • Support for "Tower of Oannes" DLC added.
  • Inspecting auxiliary warp points now causes your game to be saved partway through.
  • "Room Guarders" added to last field.
  • Partial game balance adjustments implemented.
  • Some effects fixed.
  • Various other minor bugs fixed.

2020/5/22 Ver1.8.8.x Bug Fixes

  • Adjusted some events.
  • Fixed other small bugs.

Patch 1.7.7.1 (17 July 2019)

  • Fixed and adjusted text.
  • Fixed bug making it impossible to get certain entries for the Glossary.
  • Adjusted some events.
  • Fixed other small bugs.

Patch 1.6.6.1 Hotfix (16 May 2019)

  • fixed a game stopping bug

Patch 1.6.6.1 (09 May 2019)

  • Fixed some collision issues.
  • Fixed bug missing an Ankh Jewel by updating from 1.4.4.x to 1.5.5.x.
  • Fixed other small bugs.

Patch 1.5.5.1 (25 February 2019)

Bug Fixes
  • Fixed bug sometimes preventing the player from leaving the area after fighting the guardian "Hel".
  • Accelerated various processes.
  • Adjusted various types of game balance.
  • Enhanced rendering where it was lacking.
  • Added, edited, and adjusted text.
  • Various other small bug fixes, etc.

Patch 1.4.4.1 (23 November 2018)

  • Optimized certain processing.
  • Fixed gamepad compatibility and behavior.
  • Fixed bug causing CPU running at 99-100% while launching the application.
  • Fixed bug preventing events when equipping Gale Fibula.
  • Fixed bug causing you to get stuck when releasing Ankh while using Lamp of Time.
  • Fixed bug making it impossible to fight certain Room Guardians again after warping during battle.
  • Add some sound and graphic effects.
  • Reconsidered preventable attacks and non-preventable attacks with the Shield.
  • Fixed/adjusted platform in certain Room Guardian/Guardian’s fields.
  • Replaced all illustrations in the Glossary.
  • Fixed, adjusted and added text.
  • Fixed other small bugs.

Patch 1.3.3.1 (29 August 2018)

  • Fixed bug preventing gates from opening, and absorbing the same dissonance twice.
  • Fixed/adjusted bug again causing character to fall through/get stuck in terrain under certain conditions.
  • Fixed bug preventing shield update after buying new shield.
  • Fixed bug causing BGM problems after manipulating Enga Musica under certain conditions.
  • Fixed bug causing platform issues after changing costumes under certain conditions.
  • Fixed bug causing freeze after warping with a fairy.
  • Fixed/adjusted text.
  • Fixed other small bugs.

Patch 1.2.2.1 (20 August 2018)

  • Fixed bug preventing Room Guarder combats when warping away and switching rooms.
  • Fixed bug respawning Room Guarders. (For example, griffin)
  • Adjusted obtained number of Ankh Jewels and dissonance in case it is inconsistent.
  • Fixed bug causing graphic issues in pause/Holy grail screen under certain conditions.
  • Fixed other issues concerning graphics, rendering, small bugs, etc.

Patch 1.1.1.1 (10 August 2018)

  • Fixed text display in Chinese version.
  • Improved mobility in certain fields/areas.
  • Fixed bug causing character to fall through/get stuck in terrain under certain conditions.
  • Fixed bug making it impossible to fight certain Room Guardians again after warping during battle.
  • Also fixed bugs preventing gates from opening and preventing Guardians from appearing.
  • Fixed bug preventing events from occurring under certain conditions.
  • Fixed bug causing processing to slow down heavily and preventing recording while using TextTrax.
  • Fixed/adjusted text.
  • Adjusted behaviors of some Guardians/Room Guardians/other enemies.
  • Fixed bug causing problems with graphic display under certain conditions.
  • Fixed other issues concerning graphics, rendering, small bugs, etc.

© ASTERIZM CO., LTD. Game Production Division NIGORO All Rights Reserved. Licensed to and published by Active Gaming Media Inc.

Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Sorti le :
30/07/2018
Éditeur :
Identifiant :
Taille :
0.99 Go
Forum GOG :

Système : Windows 7 (64-bit)
Processeur : Intel(R) Core(TM) i5 2.3GHz or above
Mémoire : 4 GB RAM
Carte graphique : Graphic board with at least 1GB of VRAM
DirectX : Version 11
Disque dur : 4 GB available space

Système : Windows 10 (64bit)
Processeur : Intel(R) Core(TM) i7 3.00GHz or above
Mémoire : 8 GB RAM
Carte graphique : DirectX® 12-compatible graphic board with at least 2GB of VRAM
DirectX : Version 11
Disque dur : 4 GB available space
Carte son : DirectX® 12 compatible sound card

Système : Mac OS 10.11 or later
Processeur : Intel(R) Core(TM) i5 2.3GHz or above
Mémoire : 4 GB RAM
Carte graphique : Graphic board with at least 1GB of VRAM
Disque dur : 4 GB available space

Système : Mac OS 10.11 or later
Processeur : Intel(R) Core(TM) i7 3.0GHz or above
Mémoire : 8 GB RAM
Carte graphique : Graphic board with at least 2GB of VRAM
Disque dur : 4 GB available space

Langues
Chinese Simplified
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Langues
English
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Langues
Japanese
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