VirtuaVerse

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VirtuaVerse

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Description
VirtuaVerse

Dans un futur proche, une Intelligence Artificielle domine toutes les autres IA ainsi que leurs gouvernements. La société tout entière a migré vers une réalité connectée en permanence à un réseau unique, où l'expérience des individus est sans cesse optimisée par le traitement des données personnelles.

Nathan, un marginal refusant de faire partie de ce nouveau système, vit à l'écart en revendant au noir du matériel trafiqué et des logiciels piratés. Équipé de son casque custom, il fait partie de la poignée d'élus pouvant se débrancher de la RVA et voir le monde pour ce qu'il est vraiment. Il vit en ville avec sa petite amie Jay, une graffeuse RVA de talent dont les drones aspergent de techno-couleurs les murs cybernétiques de la ville.

Mais un jour, Nathan se réveille dans un lit vide. Jay a disparu au milieu de la nuit. Le seul indice dont il dispose est un message mystérieux sur le miroir de la salle de bains. Ayant accidentellement endommagé son casque, Nathan se retrouve déconnecté du réseau. Déterminé à découvrir ce qui est arrivé à Jay, il va se retrouver embarqué dans un périple inattendu impliquant le groupe de hackers de Jay et une guilde de Technomanciens RVA.

Il va devoir parcourir le monde et explorer des cimetières électroniques, percer les secrets de l'archéologie numérique, affronter des tribus de cryptochamans et résister aux tentations de la débauche virtuelle.

Update 1.31 (15 July 2021)

MAJOR UPDATE - INTRODUCING STORY MODE (EASY)

When we started to work on VirtuaVerse our vision has always been to create an old school graphic adventure that would bring back that same feeling and difficulty of the good old point & click adventures of the 90s.

On the other hand we felt the need to give an opportunity for everyone to enjoy a more relaxed experience. To do this we implemented the STORY MODE option we are releasing today.

We were always aware that such a type of hardcore game design nowadays wouldn't be an easy ride for everyone and someone would even consider it flawed, however from our point of view the absence of hints or hotspot highlights, inventories full of objects with thousand of combinations, pixel hunting, dialogues unlocking conditions or the imperative need to read every single text in those games is exactly what we loved and what we missed.

We were in fact really surprised that in the end the vast majority of people really enjoyed the game and provided a great positive feedback and we are very thankful for that but we also listened carefully to all those who complained having an hard time to complete the game.

Playing the STORY MODE would be a great option for all those people that don't want to deal with hardcore puzzles. You won't miss much of the story but at the same time most of puzzles will be easier, require less conditions to be unlocked and you will deal with much less inventory objects. Some passages have been cut but the big part of the game is still there. If you are among those who gave up because the game felt too difficult this is also a good opportunity to give it a try again. Also you can still try the old school mode again once you have completed the story mode.

Be aware that you'll need to restart the game from the beginning in order to play the STORY MODE version. Loading previous savegames will just resume the original OLD SCHOOL MODE.

We hope you will enjoy this update and if you find any bug please use the bug report tool, email us at info@thetadivision.com or send us a message on discord to let us know!


Update 1.24 (9 July 2020)

A changelog of all recent fixes and features added after our major update including four new languages & full controller support.
  • [Feature] Added "Prevent accidental subtitles skip" in preferences / Video. When enabled, subtitles cannot be skipped before 0.35 secs / each
  • [Feature] Added "Capture Mouse" functionality in preferences / Video. When enabled the mouse is forced to stay in the window (and in the letterbox / pillarbox area). Changing the resolution automatically disables the checkbox to avoid bizarre Unity bugs.
  • [Feature] Added "Manual Skip Subtitles" functionality in preferences Video. When enabled, the subtitles must be skipped manually. Talking animation will loop accordingly to the subtitle display time.
  • [Engine] Fixed blank spaces in Chinese
  • [Engine] Imported Spanish text. 10463 line(s) imported, 4 line(s) updated.
  • [Engine] Imported Japanese text. 10460 line(s) imported, 626 line(s) updated.
  • [Engine] Imported Chinese text. 10464 line(s) imported, 196 line(s) updated.
  • [Engine] Imported Russian text. 10464 line(s) imported, 47 line(s) updated.
  • [Engine] Removed unused unhandled interaction dialogue line
  • [Joypad] Drone Manual: fixed mouse cursor not changing when hovering with joypad
  • [Joypad] Added D-Pad scrollable UI for Xbox Joypad
  • [Joypad] Added pixelated icons
  • [Joypad] Desert / Hut Outside: Polished Joypad collider
  • [Metro / Entrance] Polished NavMesh
  • [Various Scenes] Fixed: "Double fade when when exiting the scene"
  • [Space] Fixed a bug in the Zaymon conversation
  • [Club / Dark Room] Fixed a glitch in the navigation area
  • [Squat] Fixed: "After the tatooed guy has been shot, when Nathan looks at the tatoo artist says that's he's still busy on the guys' leg."
  • [Space] Fixed: "Continuity problem & Bug making the puzzle easier than it should be"
  • [Space] Fixed: "Altenative Journal based on the course of events"
  • [Space / Room2] Fixed: "After dechipping the foreground disappear on the hearth room"
  • [Iceland] Fixed a bug in the riddle number parser in Chinese and Japanese
  • [Crack Intro] Fixed Japanese scroll text
  • [Waterfall] Fixed: "Glitch at the nest puzzle"
  • [Space] Fixed: "After dechipping the foreground disappear on the hearth room"
  • [Space] Fixed: "End credits do not finish and few lines stay stuck at the end"

Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
Sorti le :
12/05/2020
Identifiant :
Taille :
337 Mo
Forum GOG :

Système : Windows 7
Processeur : 2 GHz
Mémoire : 2 GB RAM
Carte graphique : Intel HD 3000
DirectX : Version 9.0
Disque dur : 1 GB available space

Système : Ubuntu 16.04 64-bit
Processeur : 2 GHz
Mémoire : 2 GB RAM
Carte graphique : Intel HD 3000
Disque dur : 1 GB available space

Système : OS X 10.13
Processeur : 2 GHz
Mémoire : 2 GB RAM
Carte graphique : Intel HD 3000
Disque dur : 1 GB available space

Langues
Portuguese (Brazilian)
Sous-titres
Langues
Chinese Simplified
Sous-titres
Langues
German
Sous-titres
Langues
English
Sous-titres
Langues
Spanish
Sous-titres
Langues
French
Sous-titres
Langues
Italian
Sous-titres
Langues
Japanese
Sous-titres
Langues
Russian
Sous-titres
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