Volgarr the Viking

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Volgarr the Viking

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Volgarr the Viking is included in Volgarr the Viking I & II Bundle


Remember when games were tough? Return to the Golden Age of arcades with an all-NEW hardcore action experience that pulls no punches. Volgarr the Viking possesses all the hallmarks of the true classics - simple controls, high challenge, and meticulous design - combined with hand-made pixel animation, an epic soundtrack, and buckets of blood. Flex your gaming muscles and step into the arena with Volgarr the Viking. We dare you.

Internal Update (23 July 2018)

  • [WIN] updated internal installer structure, no changes to game files

Patch 1.36c (17 February 2016)

  • Added alternate palettes for color blind players, accessible via Graphics. This replaces the Triple Buffering option, which is now automatically set based on other settings (like color depth) and available VRAM.

  • Added a follow-up message to clarify that to skip already-completed Worlds, the player must go left multiple times, once for each World to skip.


Patch 1.36b (17 February 2016)

  • Fixed incorrectly loading older save data, preventing skipping Worlds until the player had beaten them again with the new save data file.

  • Volgarr will no longer bonk his head on the posts that ropes are sometimes tied to when jumping from the rope. This confused many players who did not understand that this is what was preventing upwards movement from jumping from the top of a rope and that they needed to jump from lower down.


Patch 1.36 (17 February 2016)

  • Fixed graphical distortion in World 2-1 when using DX9 renderer on graphics cards with low Guard Band Clipping values.
  • Fixed graphical corruption when using OpenGL renderer on systems with low-end on-board Intel graphics chipsets.
  • Fixed crash if go under water while using the '-nosound' command-line option (or have no compatible sound card enabled).
  • Fixed the spelling of "received".
  • Added a note on our video monetization policy (i.e. we don't care, go nuts!) as a button in the Settings menu.
  • Added an option to replace the licensed Sonic Prophecy credits music with just the generic theme song so video creators can use it to avoid the hassle of getting flagged by content ID matching systems like YouTube's (though this option makes the end credits far less awesome...).
  • Added graphical button icons instead of text names for buttons when game detects the player is using an XInput (360) controller.

Patch 1.35 (17 February 2016)

  • Added Achievement and Records tracking (just stored on user's hard drive).
  • Improved the first-time player experience through the first World, without changing how it plays for experienced players.
  • Fixed a graphical glitch with the sail of the boat when it stops at the end of its journey in World 2-1.

Patch 1.34c (17 February 2016)

  • Fixed issue where all game sound could be permenantly muted.

Patch 1.34b (17 February 2016)

  • Fixed issues with multiple monitors and full screen modes on SDL-based versions (Mac/Linux).
  • Added an option in the Settings menu to let the game keep running when it loses focus (so music keeps playing and it doesn't auto-pause).
  • Tutorial help strings now display actual assigned key/button names for actions instead of generic terms like "Jump" and "Attack".
  • Added support for Force Feedback (Rumble) to the SDL controllers module which should enable it for supported devices on Mac/Linux. Windows users with non-360 controllers might also be able to get force feedback now by using the command-line option -controller=2 to switch to SDL mode.

Update (13 July 2015)

  • We've added the Linux version of Volgarr the Viking.

Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Sorti le :
13/09/2013
Identifiant :
Taille :
157 Mo
Forum GOG :

Système : Windows XP / Vista / 7 / 8 / 10
Processeur : 2.0GHz
Mémoire : 1 GB RAM
Carte graphique : 256MB OpenGL 1.3-compatible
Disque dur : 200 MB available space

Système : Ubuntu 14.04, Mint 17
Processeur : 2.0GHz
Mémoire : 1 GB RAM
Carte graphique : 256MB OpenGL 1.3-compatible
Disque dur : 200 MB available space
Autres : Requires libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386, libsdl2-2.0-0:i386 and dependencies this game comes with a 32-bit binary only

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English
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English
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